Node-Based Megadungeon: Information Paths

In developing the megadungeon, most of the graphs concentrated on the physical relationships between the nodes.  In the introductory post I  mentioned that those weren’t the only relationships possible and presented a sample of what it might look like if the information relationships were shown. Now that I’ve finished outlining …

Science! An Engine Fueled with Liquid Nitrogen

All that is required to fuel these engines, basically, is liquid nitrogen.  We are surrounded by the stuff (most of the Earth’s atmosphere is nitrogen), and making liquid nitrogen is pretty straightforward and is almost a side effect of ‘more useful’ processes.  I would expect almost no ‘carbon footprint’ from this, …

Pathfinder Domain Cards, Version 1

I’ve got a first cut at a set of domain cards (technically three sets — one for the core domains, one for core subdomains, and one for domains from third-party publishers). These aren’t done yet.  I’m sure there is room for refinement.  I could certainly change the fonts, but I …

Kickstarter: Game Master’s Campaign – The Fantasy Art Kit

Game Master’s Campaign – The Fantasy Art Kit I’ve backed art projects before.  This one contains some lovely resources for top-down tokens and map elements, much better than average. I’d really like to get my hands on all of the art here, and there are some excellent pieces.  If I …

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