On Iterative Attack Penalties

A few days ago I posted a surprisingly provocative question on Facebook. I expected many of the reactions (most common response: “Yes”), there were suggestions I have no idea what I’m talking about (I’ll leave that for other to judge), and some interesting and actually insightful comments. More Interesting Comments …

Pushing Your Luck

Many RPGs include resource management elements. Some is relatively mundane (how much food did you bring?), some is fantastic (how many spell slots or spell points do you have available?), some is more critical (how many hit points do you have left?). Some allow exchange of resources, such as eating …