Class Framework – Advanced Classes

Advanced classes provide some additional ability, sometimes at the cost of constraining character options. Each class has prerequisites such that a character has to work toward becoming a member of the class. To become a Wizard you must have some spell casting ability, a cleric must be able to channel divine power, a soldier can be expected to know how to wield a number of weapons and have certain training. The prerequisites and class-specific benefits for each class below are not shown; I have not worked on this framework in years and no longer recall specifics to each class.

Advanced Class Type: Cleric

A spellcaster touched by his god.

Axes

Saves

Martial Medium Fortitude Medium
Skill Poor Reflex Poor
Magical Good Will Good

 

Level BAB HD Skill Fort Ref Will Feat? Spellcasting
1 +0 +d6 +2 +0 +0 +0 +1 spellcasting level
2 +1 +d6 +2 +0 +0 +1 +1 +1 spellcasting level
3 +2 +d6 +2 +1 +1 +1 +1 spellcasting level
4 +3 +d6 +2 +1 +1 +2 +1 +1 spellcasting level
5 +3 +d6 +2 +2 +1 +2 +1 spellcasting level
6 +4 +d6 +2 +2 +2 +3 +1 +1 spellcasting level
7 +5 +d6 +2 +2 +2 +3 +1 spellcasting level
8 +6 +d6 +2 +3 +2 +4 +1 +1 spellcasting level
9 +6 +d6 +2 +3 +3 +4 +1 spellcasting level
10 +7 +d6 +2 +4 +3 +5 +1 +1 spellcasting level

Class feats come from the Divine, Familiar, Item Creation, Metamagic, Saving Throw, Spell, Tradition, Witchsight groups. The character may choose a feat from these groups on every even-numbered level in this class.

 

Advanced Class Type: Holy Warrior

A warrior touched by his god.

Axes

Saves

Martial Good Fortitude Good
Skill Medium Reflex Poor
Magical Poor Will Medium

 

Level BAB HD Skill Fort Ref Will Feat? Spellcasting
1 +1 +d8 +6 +0 +0 +0
2 +2 +d8 +6 +1 +0 +0 +1
3 +3 +d8 +6 +1 +1 +1
4 +4 +d8 +6 +2 +1 +1 +1
5 +5 +d8 +6 +2 +1 +2
6 +6 +d8 +6 +3 +2 +2 +1
7 +7 +d8 +6 +3 +2 +2
8 +8 +d8 +6 +4 +2 +3 +1
9 +9 +d8 +6 +4 +3 +3
10 +10 +d8 +6 +5 +3 +4 +1

Class feats come from the Armor Focus, Armor Proficiency, Combat Expertise, Divine, Endurance, Martial, Mobility, Mounted, Power Attack, Rage, Ranged, Two Weapon, Unarmed Combat, Weapon Focus, Weapon Proficiency groups. The character may choose a feat from these groups on every even-numbered level in this class.

 

Advanced Class Type: Wizard

A practiced and powerful spellcaster.

Axes

Saves

Martial Poor Fortitude Poor
Skill Medium Reflex Medium
Magical Good Will Good

 

Level BAB HD Skill Fort Ref Will Feat? Spellcasting
1 +0 +d4 +6 +0 +0 +0 +1 spellcasting level
2 +1 +d4 +6 +0 +0 +1 +1 +1 spellcasting level
3 +1 +d4 +6 +1 +1 +1 +1 spellcasting level
4 +2 +d4 +6 +1 +1 +2 +1 +1 spellcasting level
5 +2 +d4 +6 +1 +2 +2 +1 spellcasting level
6 +3 +d4 +6 +2 +2 +3 +1 +1 spellcasting level
7 +3 +d4 +6 +2 +2 +3 +1 spellcasting level
8 +4 +d4 +6 +2 +3 +4 +1 +1 spellcasting level
9 +4 +d4 +6 +3 +3 +4 +1 spellcasting level
10 +5 +d4 +6 +3 +4 +5 +1 +1 spellcasting level

Class feats come from the Familiar, Item Creation, Metamagic, Saving Throw, Spell, Tradition, Witchsight groups. The character may choose a feat from these groups on every even-numbered level in this class.

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