Echelon Eldritch Weaving Talents

Some discussion around the draft spellcaster talents I posted suggests that while they might be workable as a placeholder, they are too incomplete in that they really cover only wizard spells. A bit of consideration reminded me of the Eldritch Weaver class from Green Ronin’s Advanced Player’s Manual; a quick look suggests they may be an overall better fit for Echelon. I’ll be posting the Eldritch Weaver Class and the Eldritch Weaver Threads over the reference area.

In the meantime, I have prepared an adaptation of the rules for those class and the threads of power it uses.  I expect this will be easier to extend to include non-wizard spell lists.

Eldritch weaving uses the wizard spell slot table and is driven by Intelligence, just as the RSRD wizard class. The use of minor and major thread powers is controlled by Wisdom bonus, so it’s worth keeping that up. The character must prepare spells each day as a wizard, and may choose from all spells available to him via the Thread Focus talent below.

It’s actually really, really quite simple, though I didn’t bother porting many of the ‘weaving’ powers from the Eldritch Weaver class description because I expect them to be implemented in a more generic way later.  I’ll likely be reviewing the thread powers and likely changing at least some of them.

Existing Talents

The Caster Training talents will remain, but give no direct access to spells apart from cantrips. They still raise the training bonus, which is still used to govern access to spell levels and added to the level bonus to find the caster level.

Caster Training

Tier Benefit
Basic You can prepare and cast cantrips (0-level spells), and gain access to the Thread of Cantrips.
Expert +1 to Caster Training Bonus.
Heroic +2 to Caster Training Bonus.
Master +3 to Caster Training Bonus.
Champion +4 to Caster Training Bonus.
Legendary +5 to Caster Training Bonus.

Improved Caster Training

Improved Caster Training expands on Caster Training to provide a greater Martial Training Bonus. At each tier it has as a prerequisite the Caster Training talent taken at or above the same tier.

Tier Benefit
Expert +1 to Caster Training Bonus.
Heroic +2 to Caster Training Bonus.
Master +3 to Caster Training Bonus.
Champion +4 to Caster Training Bonus.
Legendary +5 to Caster Training Bonus.

New Talents

The Thread Focus talents give knowledge of and ability to cast spells on the selected threads. At Heroic and Champion tiers the character also gets access to a thread-specific powers. The character may use minor powers a number of times per day up to his Wisdom bonus, chosen from the minor powers available to him. The character may also use major powers a number of times per day up to his Wisdom bonus, chosen from the major powers available to him. The uses of the major and minor powers are tracked separately.

Thread Focus

Tier Benefit
Expert You add first- and second-level thread spells to your list of available spells.
Heroic You add third- and fourth-level thread spells to your list of available spells. You add the thread’s minor power to the list of minor thread powers available to you.
Master You add fifth- and sixth-level thread spells to your list of available spells.
Champion You add seventh- and eighth-level thread spells to your list of available spells. You add the thread’s major power to the list of major thread powers available to you.
Legendary You add ninth- and tenth-level thread spells to your list of available spells.

Divine Threads

The threads as described in the Advanced Player’s Manual usually have about three spells per level, plus a minor and a major power.  It seems that having a divine focus talent giving access to the spells of a deity’s domains is probably close to being in line with this.  When a deity offers only three domains they should probably have minor and major powers.  If a deity offers more than three domains it might be worth reducing or removing the minor and major powers (or make the additional domains the powers).

Domain powers are expected to be separate talents.  I want it to be possible to have characters with domain powers who are not characters.

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  1. Pingback: Hello from GreyKnight | Echelon d20 - An RPG framework based on the d20 system.

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