Next Steps in the Sandbox: Developing Donnerkonig Heirs

Yesterday I started moving from macro scale to micro scale, outlining a set of possibly-related campaigns. Now I’m digging for some more detail in Donnerkonig Heirs. I’ll start by working on the graph for the campaign. I know I’ve got Keys of Heraka-at and four adventures to acquire the treasures …

Macro to Micro in the Sandbox: Mapping the Donnerkonig Chronicle

In Layers Upon Layers in the Sandbox I described how things can be linked together. Now it’s time to put it into practice. First, I’ll map out some potential campaigns. I know of two already, The Donnerkonig Heirs and Return of the Donnerkonig, and can imagine several others. Some are …

Layers Upon Layers in the Sandbox

The campaign and scenario design methods I use encourage nonlinear design and play. They are fractal in nature, applying to many levels and degrees of scope. This can lead to a rich and complex campaign setting. At the adventure level, it is pretty easy to devise encounters that hold nonlinear …

The Keys of Heraka-at: Adventure Background

Just as well I slept on it. The Keys of Heraka-at looks like it went from “single adventure” to “opening of a two-campaign bundle”. I don’t have all the details yet, I’m feeling for the shape of it, but here’s what I’ve got so far. It will be building on …

Horrific Monster Book: Lusus Naturae

Emphasis on the wrong word there. Lusus Naturae — Freaks of Nature — is a book of horrific monsters. However, being ‘H’ day, something had to give. I’ve been a fan of Rafael Chandler’s RPG work for a while now. I’ve reviewed his Teratic Tome, I’ve posted about what I learned from it, …

Hit Point Variations: Mana and Madness and Taint, Oh My!

A couple of years ago I wrote a post On Hit Points and Healing, and a couple months after that a post exploring the Implications of Changes to the Hit Point Model. According to my logs, it seems both have been fairly well-received. It occurred to me recently that the …

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