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  • Home
  • Open Game Content Library
    • Dawnforge
      • Legendary Items
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      • Eldritch Weaver Class
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      • Holy and Unholy Warrior Domain Powers
      • Masterworks
    • Iron Heroes
      • Token Pools
    • Trailblazer
      • Rest Mechanic
  • Hall of Fame
    • Campaign Settings
      • Stuffed Crocodile: Discworld
    • Game Design
      • Free RPG Blog: How to write a free RPG
      • Observations of the Fox: Game Design Principles
      • The Game Crafter
    • Graphics Resources
      • Body Models
      • Cartography and Maps
        • Cartographers’ Guild
        • Cartography Tutorials
        • Djekspek (deviantART)
        • Dungeons N Dragons: A Fantastic Collection of Maps for RPGs
        • Fantastic Maps (Jonathan Roberts)
        • Paratime Design: Creative Commons Licensed Cartography
      • Fonts
        • Knightvision Games: RPG/Fantasy Fonts
      • Heraldry, Shields and Blazoning
      • Textures
      • Tutorials
        • Vulpinoid: Geomorph Tutorials
    • Product Releases
      • d30 DM Companion
      • Dungeonslayers 4
      • Heroes Against Darkness
      • Over the Edge OGL (Wanton Role-Playing System – WaRP)
    • Reviews
      • Age of Ravens: Known World Gazetteers
    • Setting Design
      • Bat in the Attic: How to make a Fantasy Sandbox
      • Campaign Relationship Generator
      • Charles Ryan: The Medieval Kingdom
      • Hack & Slash: On Village Resource
      • io9.com: 10 Secrets to Creating Unforgettable Supporting Characters
      • KJD-IMC: 13th-Age Icons in the Sandbox
      • KJD-IMC: Campaign and Scenario Design
      • KJD-IMC: Node-Based Megadungeon
      • KJD-IMC: On Imagination and Creativity
      • KJD-IMC: Polyhedral Pantheons
      • Medieval Demographics
      • STUFFER SHACK: Designing Fantasy Cities
    • Setting Elements
      • Between are the Doors: OSH Pantheon
      • Fame & Fortune: Damned Cities
      • In Like Flynn: Sandbox Encounters From A To Z
      • Land of Nod: Draconic Shades
      • Save vs Dragon: Scrutinizing the Scroll
      • Shatterworld: Of the Gods
      • Tales of the Grotesque and Dungeonesque: Random Wizard’s Tower Generator
    • Sources of Inspiration
      • Between are the Doors: Adventure Generator by OFTHEHILLPEOPLE
      • MapGen2, Random Map Generator
      • Random Generators
        • Hack & Slash: On the Magic Arms and Armor
      • Subterranean Design
    • System Design
      • Hack & Slash: On Skills
      • Papers and Pencils: Overview of Pathfinder’s Skills
    • System Hacks
      • Torg: A Marvel Heroic Roleplaying Hack
    • Writing Guidelines and Tools
      • io9: The 22 Rules of Storytelling, According to Pixar
      • TERRIBLEMINDS: Chuck Wendig, Freelance Penmonkey
  • Site
    • About
    • Contact
    • Legal
    • Links
    • Old Site (www.kjdavies.org)
      • Role Playing Game Materials
        • Many Kingdoms
          • Session Log
          • Setting
            • Atlas
            • History
        • Reference
          • Feats
            • Armor Focus
            • Armor Proficiency
            • Clairsentience
            • Combat Expertise
            • Divine
            • Endurance
            • Evasion
            • Familiar
            • Item Creation
            • Leadership
            • Martial
            • Metamagic
            • Metapsychic
            • Mobility
            • Mounted
            • Movement
            • Power Attack
            • Psychic
            • Psychokinesis
            • Psychometabolism
            • Psychoportation
            • Rage
            • Ranged
            • Saving Throws
            • Skill
            • Sneak Attack
            • Speed
            • Spell
            • Telepathy
            • Tradition
            • Two-Weapon Fighting
            • Unarmed
            • Weapon Focus
            • Weapon Proficiency
            • Wildshape
            • Witchsight
          • Psychic Skills
          • Skills
        • Rules
          • Combat Actions
          • Familiars and Animal Companions
          • Spell Casting

My Favorites

Posts I find myself referring to often, usually part of series that are themselves in the Hall of Fame.

  • Ability Score Generation using 27-25-23
  • Entity Template, Updated and Explained
  • Failures of D&D 3.x, systemic failures
  • Failures of D&D 3.x, Part 2, preparation failures
  • Failures of D&D 3.x, Part 3, application/setting failures
  • Falling off the RNG, about huge differences in roll modifiers.
  • Recalibrating Saving Throws, why and how saving throw DCs could be better.
  • On Hit Points and Healing, an alternative view of damage and healing that moves away from 'all hit points are trauma'.

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Category: Planar Trappings

Planar-Pantheon Analysis: Elemental Tetratheon

kjdavies January 5, 2016 Planar Trappings / Polyhedral Pantheons2 Comments

I’ll be writing up some sample planes for Planar Trappings, to show how it fits together. (In draft) I’m expanding the list of traits so it includes the core domains (which include alignments and elements, as well as major societal abstractions). This both expanded the sorts of traits available (which …

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Planar-Pantheon Analysis: Goblin Pantheon

kjdavies January 5, 2016 Planar Trappings / Polyhedral PantheonsLeave a comment

I’ll be writing up some sample planes for Planar Trappings, to show how it fits together. (In draft) I’m expanding the list of traits so it includes the core domains (which include alignments and elements, as well as major societal abstractions). This both expanded the sorts of traits available (which …

Continue reading

Planar-Pantheon Analysis: Shu-shi Pantheon

kjdavies January 5, 2016 Planar Trappings / Polyhedral Pantheons

I’ll be writing up some sample planes for Planar Trappings, to show how it fits together. (In draft) I’m expanding the list of traits so it includes the core domains (which include alignments and elements, as well as major societal abstractions). This both expanded the sorts of traits available (which …

Continue reading