Designing a Pantheon: GreyKnight’s Table Strikes

Many years ago, GreyKnight created the “Keith Davies Blog Post Generator“, mostly to poke good-natured fun at me, but I admit I laughed… and I sometimes feel the urge to validate that post. The first table is ‘Subject Matter’, and two of the entries are ‘Revisit an old post and …

Designing a Pantheon: Faction Analysis

The first two factions I created in this pantheon had no interactions at all, as far as domain assignments are concerned. I added four more factions and started to see some interactions, including some potentially unreliable or even compromised faction members. One thing I didn’t check, though, was the distribution …

Designing a Pantheon: Enhanced Weight Calculations

In my first run at building factions in this pantheon I ended up with a strongly polarized division. The two factions really had no direct interactions. They could well interact because they’re in the same pantheon, but the members of the factions have no overlapping portfolios. In this post I’ll …

Designing a Pantheon: Divine Channeler

I had planned to refine the factions I’d devised yesterday, but I ran into a complication. Namely, by focusing the factions on opposite sides of the polyhedron, I ensured there would be no real interaction between them. I even mentioned how polarized the pantheon was… but that’s not quite what …

Designing a Pantheon: Calculating Weight

For my purpose, a pantheon is a collection of related deities, joined by some combination of culture and interests. There may be subdivisions (as with the Norse pantheon of our world — the Aesir and Vanir), and deities may have different ranks within the pantheon. These ranks are typically related …

Divine Trappings: Visions and Portents

There is another element that might be included in domain aspects: visions and portents. One of the elements from Dungeons & Dragons 3e’s Deities and Demigods that I had overlooked, deities have a ‘portfolio sense’. I may want to make it an element of the domain aspects. Demigods have a …

Divine Trappings: Unexpected Oversight

Considering how much time I’ve spent on the Echelon Reference Series, specifically capturing content from the Player Companions and especially from the Faiths of {Purity, Balance, Corruption} books, I really should have looked in them. The sections describing each deity, at least the more major ones, include the following subsections. …

Divine Trappings: Temples and Holy Places

Somehow, I almost forgot to talk about temples, shines, and other holy places. This is particularly ironic because I originally got the idea for Divine Trappings when I read Raging Swan’s Urban Dressing: Temples, which presents temple features based on domains and subdomains. Domain aspects don’t just apply to the …

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