Skip to content
Home
Archive
Categories
Favorites
Paths Not Taken
Getting Started
Scores and Pools
Abilities, Features, and Options
Character Building
Ancestries
Skills
Feats
Traits
Other Options
Classes
Armory
Armor
Weapons
Gear
Rules of Play
Combat
Exploration
Social
Spell Casting
Game Mastery
Creating NPCs
Encounter Design
Environment
Magic Items
Design Notes
Parked Ideas
SotDL-Style Paths/Classes
Basic Classes
Expert Classes
Master Classes
Champion Classes
OGC Library
Trailblazer
Rest Mechanic
Green Ronin
Masterworks
Eldritch Weaver Class
Eldritch Weaver Threads
Holy and Unholy Warrior Domain Powers
Dawnforge
Legendary Items
Iron Heroes
Token Pools
Hall of Fame
Game Design
Free RPG Blog: How to write a free RPG
Observations of the Fox: Game Design Principles
The Game Crafter
Setting Design
STUFFER SHACK: Designing Fantasy Cities
KJD-IMC: Campaign and Scenario Design
Bat in the Attic: How to make a Fantasy Sandbox
Medieval Demographics
io9.com: 10 Secrets to Creating Unforgettable Supporting Characters
KJD-IMC: Polyhedral Pantheons
Hack & Slash: On Village Resource
Campaign Relationship Generator
Charles Ryan: The Medieval Kingdom
KJD-IMC: Node-Based Megadungeon
KJD-IMC: On Imagination and Creativity
KJD-IMC: 13th-Age Icons in the Sandbox
Setting Elements
Fame & Fortune: Damned Cities
Shatterworld: Of the Gods
Between are the Doors: OSH Pantheon
Land of Nod: Draconic Shades
Save vs Dragon: Scrutinizing the Scroll
In Like Flynn: Sandbox Encounters From A To Z
Tales of the Grotesque and Dungeonesque: Random Wizard’s Tower Generator
Campaign Settings
Stuffed Crocodile: Discworld
Reviews
Age of Ravens: Known World Gazetteers
Sources of Inspiration
Random Generators
Hack & Slash: On the Magic Arms and Armor
MapGen2, Random Map Generator
Subterranean Design
Between are the Doors: Adventure Generator by OFTHEHILLPEOPLE
Graphics Resources
Fonts
Knightvision Games: RPG/Fantasy Fonts
Textures
Tutorials
Vulpinoid: Geomorph Tutorials
Heraldry, Shields and Blazoning
Body Models
Cartography and Maps
Cartographers’ Guild
Djekspek (deviantART)
Fantastic Maps (Jonathan Roberts)
Dungeons N Dragons: A Fantastic Collection of Maps for RPGs
Paratime Design: Creative Commons Licensed Cartography
Cartography Tutorials
Writing Guidelines and Tools
TERRIBLEMINDS: Chuck Wendig, Freelance Penmonkey
io9: The 22 Rules of Storytelling, According to Pixar
Product Releases
Over the Edge OGL (Wanton Role-Playing System – WaRP)
d30 DM Companion
Heroes Against Darkness
Dungeonslayers 4
System Design
Papers and Pencils: Overview of Pathfinder’s Skills
Hack & Slash: On Skills
System Hacks
Torg: A Marvel Heroic Roleplaying Hack
Site
About
Legal
kjdavies.org
RPG Materials
Rules
Combat Actions
Familiars and Animal Companions
Spell Casting
Reference
Psychic Skills
Skills
Feats
Armor Focus
Armor Proficiency
Clairsentience
Combat Expertise
Divine
Endurance
Witchsight
Wildshape
Evasion
Familiar
Item Creation
Leadership
Martial
Metamagic
Metapsychic
Mobility
Mounted
Movement
Power Attack
Psychic
Psychokinesis
Psychometabolism
Psychoportation
Rage
Ranged
Saving Throws
Skill
Sneak Attack
Speed
Spell
Telepathy
Tradition
Two-Weapon Fighting
Unarmed
Weapon Focus
Weapon Proficiency
Many Kingdoms
Setting
Atlas
History
Session Log
Links
In My Campaign
Thoughts on RPG design and play
Menu
Home
Archive
Categories
Favorites
Paths Not Taken
Getting Started
Scores and Pools
Abilities, Features, and Options
Character Building
Ancestries
Skills
Feats
Traits
Other Options
Classes
Armory
Armor
Weapons
Gear
Rules of Play
Combat
Exploration
Social
Spell Casting
Game Mastery
Creating NPCs
Encounter Design
Environment
Magic Items
Design Notes
Parked Ideas
SotDL-Style Paths/Classes
Basic Classes
Expert Classes
Master Classes
Champion Classes
OGC Library
Trailblazer
Rest Mechanic
Green Ronin
Masterworks
Eldritch Weaver Class
Eldritch Weaver Threads
Holy and Unholy Warrior Domain Powers
Dawnforge
Legendary Items
Iron Heroes
Token Pools
Hall of Fame
Game Design
Free RPG Blog: How to write a free RPG
Observations of the Fox: Game Design Principles
The Game Crafter
Setting Design
STUFFER SHACK: Designing Fantasy Cities
KJD-IMC: Campaign and Scenario Design
Bat in the Attic: How to make a Fantasy Sandbox
Medieval Demographics
io9.com: 10 Secrets to Creating Unforgettable Supporting Characters
KJD-IMC: Polyhedral Pantheons
Hack & Slash: On Village Resource
Campaign Relationship Generator
Charles Ryan: The Medieval Kingdom
KJD-IMC: Node-Based Megadungeon
KJD-IMC: On Imagination and Creativity
KJD-IMC: 13th-Age Icons in the Sandbox
Setting Elements
Fame & Fortune: Damned Cities
Shatterworld: Of the Gods
Between are the Doors: OSH Pantheon
Land of Nod: Draconic Shades
Save vs Dragon: Scrutinizing the Scroll
In Like Flynn: Sandbox Encounters From A To Z
Tales of the Grotesque and Dungeonesque: Random Wizard’s Tower Generator
Campaign Settings
Stuffed Crocodile: Discworld
Reviews
Age of Ravens: Known World Gazetteers
Sources of Inspiration
Random Generators
Hack & Slash: On the Magic Arms and Armor
MapGen2, Random Map Generator
Subterranean Design
Between are the Doors: Adventure Generator by OFTHEHILLPEOPLE
Graphics Resources
Fonts
Knightvision Games: RPG/Fantasy Fonts
Textures
Tutorials
Vulpinoid: Geomorph Tutorials
Heraldry, Shields and Blazoning
Body Models
Cartography and Maps
Cartographers’ Guild
Djekspek (deviantART)
Fantastic Maps (Jonathan Roberts)
Dungeons N Dragons: A Fantastic Collection of Maps for RPGs
Paratime Design: Creative Commons Licensed Cartography
Cartography Tutorials
Writing Guidelines and Tools
TERRIBLEMINDS: Chuck Wendig, Freelance Penmonkey
io9: The 22 Rules of Storytelling, According to Pixar
Product Releases
Over the Edge OGL (Wanton Role-Playing System – WaRP)
d30 DM Companion
Heroes Against Darkness
Dungeonslayers 4
System Design
Papers and Pencils: Overview of Pathfinder’s Skills
Hack & Slash: On Skills
System Hacks
Torg: A Marvel Heroic Roleplaying Hack
Site
About
Legal
kjdavies.org
RPG Materials
Rules
Combat Actions
Familiars and Animal Companions
Spell Casting
Reference
Psychic Skills
Skills
Feats
Armor Focus
Armor Proficiency
Clairsentience
Combat Expertise
Divine
Endurance
Witchsight
Wildshape
Evasion
Familiar
Item Creation
Leadership
Martial
Metamagic
Metapsychic
Mobility
Mounted
Movement
Power Attack
Psychic
Psychokinesis
Psychometabolism
Psychoportation
Rage
Ranged
Saving Throws
Skill
Sneak Attack
Speed
Spell
Telepathy
Tradition
Two-Weapon Fighting
Unarmed
Weapon Focus
Weapon Proficiency
Many Kingdoms
Setting
Atlas
History
Session Log
Links
Weapons
Offensive equipment.
Stub
Subpages
"Weapons" doesn't have any sub pages.
Back to Top
Insert/edit link
Close
Enter the destination URL
URL
Link Text
Open link in a new tab
Or link to existing content
Search
No search term specified. Showing recent items.
Search or use up and down arrow keys to select an item.
Cancel