[Originally had a different play, a path system modeled after Shadow of the Demon Lord paths, but decided that for now it is too great a departure from the base game and parked the idea.]
An ancestry models things a character is born with, and if I have my way will incorporate things a character grows into.
A class models a collection of things a character learns.
"Classes" doesn't have any sub pages.2021-11-06 Paths Not Taken: Initial Thoughts on Class