Every time I get drawn into a conversation regarding the relative merits of D&D 4e and D&D 3.x I end up saying much the same thing. While I do like the consistency of my position, I think it’s time I posted something here I can just point at the next time the question comes up.
TL;DR (for those with no patience — and this is long, about 2700 words worth): I don’t play 4e, I don’t have the books, I don’t expect to every do so. But I don’t particularly dislike 4e on a system design level.
Ben Robbins had what looks like a very good sandbox campaign, and a remarkable way of managing PCs available at any given time. This post describes how I think I’ll go about giving it a try, because it sounds like it’ll work very well for me, given the difficulties I’ve had in maintaining a steady group of players online… and the design requirements for any particular session are relatively small compared to my normal campaign design mechanisms. I’m looking for players and possibly co-GMs.