Legendary/Spontaneous Graded Items

During this year’s A-Z Challenge, many of my posts have discussed graded items, items with multiple qualities of different grades. Often these items are enchanted, and many of them are simply very well crafted, with special materials and processes to get around spell prerequisites. I’d overlooked another option: spontaneous enchantment, as …

Improving Encounter Economy and Design

Developing encounters for the Pathfinder Roleplaying Game can be simplified, and easily made more flexible and scalable. I will show how below, contrasting with the PRD Designing Encounters text. Sample Encounter Design In the sample encounter design in the PRD, the party consists of two fourth-level PCs and four fifth-level PCs. Step 1: Determine …

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