The elemental tetratheon is a pantheon for a larger, older culture that has discovered more concerns than the goblins. However, it is based on a small number of major gods, each with three aspects, and a slew of lesser gods that have narrower responsibilities.
Creating the Elemental Tetratheon
The polyhedral pantheon process can be summarized quite simply.
- Choose a polyhedron.
- Assign a domain to each point and face.
- Group domains for each god.
- Determine the ‘chosen weapon’ of each god.
This provides all the information needed to use the gods in play. There is no setting-specific information here, but it is enough for a cleric to choose her god and domains.