Martial Spellcasters (Gish Builds), Part 1

Previous editions had some real problems with multiclass characters. In some cases they didn’t exist (BECMI, ignoring the ‘prestige’ versions of the classes), were way too effective while at the same time being strictly structured (AD&D), or tended to pretty much cripple multiclass characters unless various patches and workarounds were …

Hit Point Tables

Reginald suggested in rec.games.frp.dnd that charts showing the hit points gained by level would be handy, I have to agree. I decided to put those together and really look at what the calculations come up with. I included all even Constitution values from 10 through 30 (the range of values …

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