GenCon 2003
Well, I’m not going to GenCon this year (maybe next year; my kids will be 15 and 10 so it might be good for them), but a comment I saw on google+ a few minutes ago reminded me of going to GenCon 2003 with a friend. We were at the …
Well, I’m not going to GenCon this year (maybe next year; my kids will be 15 and 10 so it might be good for them), but a comment I saw on google+ a few minutes ago reminded me of going to GenCon 2003 with a friend. We were at the …
GreyKnight is starting a campaign set in the world implied by Nethack, using Pathfinder RPG as his base rule set. Among other things, this requires him to build some new character classes. He has taken a run at the Valkyrie class and asked for some comments and suggestions. This post …
Now that GreyKnight’s working on Echelon as a contributor, I figured I’d post new Echelon-related materials to http://www.echelond20.org/ instead of here. I may or may not migrate the existing articles from here to there (probably not), but new material here will likely be more focused on what happens in my …
(Sorry about the title) This talent is still in development. I’m reasonably happy with the Basic, Expert, and Heroic tiers, Legendary looks okay now, but Master could use a bit of awesome and Champion doesn’t have anything yet. Two-Weapon Fighting You are trained to fight well with a melee weapon …
GreyKnight asked for some sample tiles that show ‘nonlinear features’, so I’ve done up three tiles. Sample Cave Tiles I decided to do cave tiles because it was quick and easy (draw some squiggles, floodfill them, and call it done). Drawing with a mouse sucks. Tile 1: Simple Cave This …
I recently had this blog added to the RPG Blog Alliance (there’s even a wee banner in the links section); I won’t insult anyone by describing what it is. This aggregator has shown me a slew of blogs I wasn’t aware of and I’ve found some articles that greatly interested …
After my recent posts about Ability Pools and their use, including as a resource opponents can target, I thought I would do a bit of simple analysis to see if things are sane or not. So far, I think they are. In this article I am exploring only the effects …
I was thinking yesterday about how I might model in Echelon the Favored Enemy ability of RSRD rangers. I haven’t found a specific answer yet, so what I’ll do here is describe some of my thoughts on it. Writing this down might help clarify my thoughts and lead to a …
For various reasons I won’t go into, I have not been sleeping very well this week. I walked into the lunchroom at work this morning and saw the latest AVON brochure on the table, and misread the title (something about something that is ‘Super’, don’t much care what). I have …
I was thinking about how Ability Pools will be used. There are some obvious uses such as fueling talent abilities (such as Spot talent’s clairvoyance), they are a way to measure (and mitigate) conditions and ability damage. I love that they should get rid of ad hoc adjustments during play. It …