Fantastic Location: Rime Tower, Part 3 — Implementation

Finally, I am in a position to describe Rime Tower in (hopefully succinct) detail.  I started more than two weeks ago looking for Inspiration, applied some Perspiration, and now move to Implementation. Potential (because I’m not describing them now) other entities are highlighted in bold.  Text in <angle brackets> indicates …

Whither B/X?

I’ve been reading B/X Blackrazor since I really started getting into RPG blogs, and I have a copy of a Companion set, but… where can I find the base set?  Context suggests it’s a specific rule set, but my google-fu is failing me and I have been unable to put …

Falling off the RNG

‘Falls off the RNG’ is an expression many designers use to describe designs that cause two characters of comparable power to have large enough differences that they exceed the size of the random number generator (RNG, usually dice in a tabletop RPG).  At this point it is impossible for the …

On Alignments and Energy Types

Bruce Cordell asks at http://community.wizards.com/dndnext/blog/2012/01/18/holy_and_radiant if the ‘radiant’ and ‘holy’ damage types should (poll actually says ‘can’, but conversation at google+ says he really means ‘should’ if it makes more sense) exist in the same game. I didn’t take part in the poll because I think the poll is poorly …

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