Divine Trappings: Look Again! Elves!

I made a dwarven pantheon in my last post by taking the new pantheon I’m building and assigning a weight to each domain. This let me calculate a value for each deity so I could determine the deity’s grade (demi-god, lesser, intermediate, greater). It worked out pretty well, I think, …

Divine Trappings: Inventing Artifacts

When I was a kid, one of the most exciting bits in the first edition Dungeon Master’s Guide was the section on artifacts. It was some combination of “customizable magic items” and “magic items with mixed effects” and “this part of the book makes sense, the rest doesn’t”. What can …

Divine Trappings: Heralds, Allies, and Summons

I have always liked the Role Aids line from Mayfair Games. With the exception of a few issues of White Dwarf magazine, for quite some time they were the only non-TSR publisher of material for Dungeons & Dragons I knew of (I hadn’t heard of Judges Guild yet). The content …

Divine Trappings: God, Goddess, or Something Else?

When I wrote Polyhedral Pantheons I wanted to avoid gender assumptions: any particular deity of Healing might be male or female, or… maybe neither, or both. It worked out well, and I’ll apply the same technique here. The deity genders were assigned randomly. No table, but not quite a coin …

Divine Trappings: Flirting with Disaster

The last few posts have mentioned how a deity’s domains could interact with each other, changing the interpretation of the deity. Let’s see how that works, looking at the Destruction domain. This is unrehearsed and live, so I can’t predict how it will end up. From the worksheet in Building …

Divine Trappings: Covenants

By no small coincidence, I’ll be leaning on Mongoose Publishing’s Classic Play: Book of Immortals while developing Divine Trappings. The entire book is about how to play aspiring deities, and there’s a fair bit of material I’ll be able to repurpose. In particular, I’ll be looking to covenants for guidance …

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