Divine Trappings: Visions and Portents

There is another element that might be included in domain aspects: visions and portents. One of the elements from Dungeons & Dragons 3e’s Deities and Demigods that I had overlooked, deities have a ‘portfolio sense’. I may want to make it an element of the domain aspects. Demigods have a …

Divine Trappings: Unexpected Oversight

Considering how much time I’ve spent on the Echelon Reference Series, specifically capturing content from the Player Companions and especially from the Faiths of {Purity, Balance, Corruption} books, I really should have looked in them. The sections describing each deity, at least the more major ones, include the following subsections. …

Divine Trappings: Temples and Holy Places

Somehow, I almost forgot to talk about temples, shines, and other holy places. This is particularly ironic because I originally got the idea for Divine Trappings when I read Raging Swan’s Urban Dressing: Temples, which presents temple features based on domains and subdomains. Domain aspects don’t just apply to the …

Divine Trappings: Polyhedral Pantheon Workbook Update

For the first time in a week or so, I’m actually getting ahead of things! And this should be an easy one to write, too. A little over five years ago I published Polyhedral Pantheons, a PDF inspired by The Rose of the Prophet series by Margaret Weiss and Tracy …

Divine Trappings: Obediences

The basic deity descriptions in the Pathfinder Roleplaying Game are very basic indeed. Name, alignment, domains (and later, subdomains) assigned, and favored weapon. Some deities have expanded descriptions, needed to support some feats and prestige classes that grant power (including spell-like abilities) in exchange for performing obediences, ritualistic activities done …

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