Weapon Speed in D&D

Weapon speeds in D&D – expressed as modifiers to initiative rolls – have always bothered me.  I was delighted to see them removed in D&D 3.x after having stuck around through AD&D. Real Life In my experience and observation, both of which I will admit are limited but are verified …

Called Shots

In considering how to handle ‘fatal blows’, specifically how to cause a particular death blow, I wanted to find a way to target specific body parts. I can see cases where a particular killing blow would be useful (staking a vampire or decapitating it both come to mind). I believe …

Divine Channelling

All clerics in a RAW game can either Turn Undead or Rebuke Undead. This doesn’t seem right to me because it seems to me that not all settings or religions would put enough emphasis on undead to make it relevant. Also, I don’t really like the way turning works — …

Sneak Attack Feats

These feats allow you to do additional damage to opponents who are unable to defend themselves effectively, by striking a vital spot. Your character does additional damage any time your opponent is denied Dexterity bonus to AC. Only creatures susceptible to critical hits (living creatures with discernible anatomies) are subject …

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