13th Age-Style Icons in the Sandbox, Part 1: Introduction

One of the cooler ideas in 13th Age is the icons, thirteen powerful figures who have their fingers in intrigues all around the campaign. In fact, I consider the breadth of their influence their defining factor rather than their personal power. I am starting a new project where I will facilitate the creation of …

Planar-Pantheon Analysis: Elemental Tetratheon

I’ll be writing up some sample planes for Planar Trappings, to show how it fits together. (In draft) I’m expanding the list of traits so it includes the core domains (which include alignments and elements, as well as major societal abstractions). This both expanded the sorts of traits available (which …

Planar-Pantheon Analysis: Goblin Pantheon

I’ll be writing up some sample planes for Planar Trappings, to show how it fits together. (In draft) I’m expanding the list of traits so it includes the core domains (which include alignments and elements, as well as major societal abstractions). This both expanded the sorts of traits available (which …

Planar-Pantheon Analysis: Shu-shi Pantheon

I’ll be writing up some sample planes for Planar Trappings, to show how it fits together. (In draft) I’m expanding the list of traits so it includes the core domains (which include alignments and elements, as well as major societal abstractions). This both expanded the sorts of traits available (which …

Recent Releases 2015-12-27: Rogues, Fighters, and Polyhedral Pantheons

Recent releases, as of December 2015. Echelon Reference Series: Polyhedral Pantheons Echelon Explorations: Polyhedral Pantheons The gods create the world… and you create the gods. Whether you need only a small pantheon with a few deities, or a larger pantheon with dozens of deities, Polyhedral Pantheons gives you tools to make …

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