Languages in RPG Settings

Just an aside, and entirely unrelated to the rest of this post, but yesterday was my 100th post to this blog.  Not really meaningful or important, but I think it’s a little bit cool. — kjd Sometimes we overcomplicate things in the design of role-playing games in an effort to …

Yet Another Map

Some more experimentation.  I’m generally happy with it but there are some things I’m dissatisfied with. Mountains, I’m mostly happy.  A little artifacting still visible, but applying a bit more (or a different?) displacement map to it could solve that. Hills (the brownish-green bits) could do with a bit more …