Burgeoning Barbarian Book Brewing

That should have ‘B’ well and truly covered. The first release from Echelon Game Design is nearing completion. I aim to have Echelon Reference Series: Barbarian ready for release by the end of June. The Echelon Reference Series is (or will be) a collection of books gathering information on specific …

Adventure Design Requirements

Normally I’d probably title this “Scenario Design Requirements”, but I’m taking another run at the A-Z Challenge so “Adventure Design Requirements” it is. Some time ago a friend gave me a set of three “Character Design Requirements“. She was playing in a primarily ‘Supers’ game, but with only a small …

Echelon Reference Series Preview: Barbarian Index PDF

Last night I posted a PDF of the index of a layout draft document containing classes. Here, I have the index of a working draft of the Echelon Reference Series: Barbarian book. Same rules for indexing, but different data, including many feats and their associated diagrams. Many feat prerequisites and diagrams …

Echelon Reference Series Preview: Classes Index PDF

I’ve been kind of busy lately, so many projects in the works. Here’s a sample from one that’s been going on for about a year now, the Echelon Reference Series. I’ve been working on setting up indexing options, to see what additional information I might need to help make this …

Patreon Support: Mark Gedak and Monsters of Porphyra II

While it’s been quite a while since I announced a Kickstarter project I was backing (though that hasn’t stopped me from backing Kickstarter projects), I think it may be time to start announcing Patreon artists I’d like to support. Today, it’s Mark Gedak, primary mover behind Purple Duck Games and …

Race and Class, or ‘Favored Class’ Mechanics

D&D 3e opened the door (in D&D-land) to any race/class combination. To encourage archetypal combinations they introduced the ‘favored class’, where characters of each race could (potentially) enjoy reduced experience point penalties when multiclassing with their favored class — with no effect whatsoever if they didn’t multiclass at all, regardless …

Back to Top