Category Archives: A-Z Challenge 2013

A-Z Challenge Forfeit

I’m going to withdraw and mark this as a forfeit. I simply ran out of time before I have to move house (moving house in three days, April 30). I’ve been scrambling to get ready for that, tomorrow I break my office down, Monday I finish off disassembling furniture and signing papers, then Tuesday everything […]

Teratic Monster Design

I’m sure it’s no secret to anyone how much I like Teratic Tome by Rafael Chandler. I’ve written a review of it, and I think it will affect how I design monsters in future. Rafael focused primarily on bad things, and a few neutral-but-dangerous ones. I want to explore some of the ‘good guys’. I think […]

Spotlight: Raging Swan Press

I’ve only written a handful of reviews, but they tend to be for single products or perhaps a very small number of related products (such as if I were to finally do the review I’ve been threatening to of Jack Shear’s Tales of the Grotesque and Dungeonesque books). Sometimes, though, reviewing a single product doesn’t really do […]

Swords & Wizardry Appreciation Day Contest

I suspect this may have gotten lost in the shuffle :) I was one of the four blogs chosen to devise a way to give away a copy of Swords & Wizardry Complete in PDF. In my Swords & Wizardry Appreciation Day post (Old Schools: Swords & Wizardry) I described how characters could learn special abilities […]

Religion in Seekers of Lore

I realized today that clerics may have to work differently in Seekers of Lore than I was expecting. This is something of an exploratory article, I don’t know what the conclusion will be. First Thoughts Part of the premise of Seekers of Lore is that experience points are gained by discovering and recovering that which […]

Quick Map, A Bit of Experimentation

I’ve done a lot of writing this month, I figured I’d knock off a little map quickly in GIMP and call it a day. This one is a little experimental. For determining landforms I usually use a technique where I draw the general shape, then overlay some noise and select a range of colors from […]

Pathfinder Big Books

Pathfinder made quite a few changes to Dungeons & Dragons 3.5, some subtle and some not so subtle. I like quite a few of the presentation changes, and some of the character development changes excited me. Barbarian rage powers, paladin mercies, sorcerer bloodlines, all these choices excited me. Over time, though, with the Ultimate series […]

Path Extensions: Transitions in Node-Based Design

The Tuesday’s Reader Tips email from Johnn Four contained a tip that expands on the work I did for the Node-Based Megadungeon. I’m going to take the liberty of copying Lionel di Giacomo’s suggestion (and image, in case it goes away). I love dungeon flowcharts like Keith’s, but have found transitions between “rooms” can be […]

Old Schools: Swords & Wizardry

Swords & Wizardry is undoubtedly one of the Old School games, one of the many legs of the OSR. But I’m not going to talk about that, quite. Even though it’s Swords & Wizardry Appreciation Day, I’m going to talk about something I think might be missing. I notice that there is no mention of […]

Neoplastic Press or Nerd-Crush, You Decide

I need an easy one today, I’m trying to also get something together for the Swords & Wizardry Appreciation Day on Wednesday, so I’m going to do a bit of gushing about one of my favorite small-press writers. Rafael Chandler publishes gaming materials under the name ‘Neoplastic Press‘. This is an imprint full of freaky, […]