Changing Range Increments

Range increments in D&D 3.x have always struck me as a little strange. First and foremost, they are basically meaningless most of the time.  Almost all combats I’ve seen in the D&D 3.x era (and most of those before that) almost everything happens within one range increment.  Most battle mats …

Longevity and Level Limits

If the rules endow demi-humans with extremely long life-spans without level limits it seems logical that powerful, high-level demi-human NPCs would come to dominate the game world. I am not entirely certain this is true. I mean, I know this is not true in my campaign because I said so… …

Falling off the RNG

‘Falls off the RNG’ is an expression many designers use to describe designs that cause two characters of comparable power to have large enough differences that they exceed the size of the random number generator (RNG, usually dice in a tabletop RPG).  At this point it is impossible for the …