I treat enchanted arms and armor slightly differently from core rules. This affects not only the enchanted items, but a few other rules as well.
With great anger comes great resp… well, smashing of stuff, really. Here are three ways that immense fury can be modeled.
The cleric domains, as posted in the System Reference Document, do not quite suit my campaign. I’m adjusting them to better fit my prejudices and campaign requirements.
How the world came into being and its place in the multiverse.
Base Attack Bonus and base save bonuses work much better in D&D 3.x than they have in previous editions. However, I think there is room for improvement.
Introduction In core rules, the only way for a character’s learned skills to change is for the character to gain a level and spend skill points. It is not possible for an unused skill to lose ranks, nor is is possible for the character to learn a new skill, regardless …
This article describes how I develop information for my campaign. The focus is on events and entities (characters and things), but it does have more far-reaching effects when applied. The techniques described here are based on an article written by Dariel Quiogue, in turn a synopsis of research and theory …