Working on Polyhedral Adaptations

Yesterday I wrote about adapting the Polyhedral Pantheons mechanism for other purposes. And now my brain, because it’s like that, insists I make some notes about the attributes that might be used for the various adaptations. Polyhedral Pantheons Adaptations For (almost) every adaptation in yesterday’s post, I’ll present a draft …

Variations on a Theme: Adapting Polyhedral Pantheons

I’ve been doing a lot of work on Polyhedral Pantheons this month. The processes and mechanisms were devised around creating a pantheon, but they can be adapted to other purposes. Primary elements of the process and its results are: Attributes are placed on sites (points and/or faces) of a polyhedron. Entities are …

Water Deities of the Elemental Tetratheon

I was asked how ‘water can be chaotic’. Certainly the surface of the water can be unpredictable, but water, fluids in general, follow rules. In fact, the movement of water encourages and grows toward more orderly movement (erosion cuts channels so water will be more likely to follow ‘previous water’). …

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