Campaign Setting Design: Published Guidelines

As part of my research for these articles, I’ve been reviewing published guidelines for adventure design. In the last couple days I have reviewed DMG 3.5, DMG II, Green Ronin’s Advanced Gamemaster’s Guide, and the Pathfinder GameMastery Guide. They have all had much the same advice for developing adventures: devise …

Yet Another Map

Some more experimentation.  I’m generally happy with it but there are some things I’m dissatisfied with. Mountains, I’m mostly happy.  A little artifacting still visible, but applying a bit more (or a different?) displacement map to it could solve that. Hills (the brownish-green bits) could do with a bit more …

Another Place

I thought I’d try another experiment, I’m working a bit now with forest techniques. Next one, I think I’ll take it a little farther — plan the image, for one thing, and  get a few more terrain types and the like in.  The rivers need a little more work, too. …

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