Actions in Echelon

Actions in D&D 3.x got fairly complicated in the end. They range from full-round through standard action, move action, swift action, free action, to immediate action. Plus ‘not an action’, but since those… things people do are by definitions ‘not actions’, I’ll ignore them. There are distinct differences between them, …

Flight in Echelon

I thought I’d take a look at flight. It’s a pretty common ability, even in real life. It should be possible for creatures to fly. Fairly close again, I think. 75% of the creatures can pay for their flight out of the slots available at their tier, and it’s not …

Back to Top