Review: Never Unprepared

I received my copy of Never Unprepared: The Complete Game Master’s Guide to Session Prep by Phil Veccione on Friday.  I read it over the next couple of evenings (perhaps two hours total). Conclusion: A very good addition to my bookshelf. My background is quite similar to Phil’s.  I’ve been …

It Must Be Mined!

Well, what else would be the past tense of “it must be mine!”? Called up the FLGS today to see if they would be able to get a copy of Tome of Adventure Design from Frog God Games, when it was available (since it’s still shown as pre-order at FGG).  The conversation …

This Just In…

Or perhaps these just in. The C&C players handbook and Monsters and Treasures book from the sale Troll Lord just ended; Savage Worlds Deluxe rulebook; Science of Discworld II: The Globe by Terry Pratchett et al. (which has been out of print for a while and rather harder — read “OMG …

Threshold d20 Review: Running an Encounter

In this review I look at http://www.d20openrpg.com/gamemastering/combat-encounters and the pages under it. Encounter Checklist The encounter sequence looks fairly reasonable. Surprise and Initiative It might be worth changing “those that exceed the DC by a large margin” in the Perception check description to “those that make the Threshold on their …

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