Threshold d20 Review: Running an Encounter

In this review I look at http://www.d20openrpg.com/gamemastering/combat-encounters and the pages under it. Encounter Checklist The encounter sequence looks fairly reasonable. Surprise and Initiative It might be worth changing “those that exceed the DC by a large margin” in the Perception check description to “those that make the Threshold on their …

Thanks John

I’d like to thank John Reyst for taking a look over what I’ve written for Echelon d20 and providing feedback.  I’ve been doing a series of articles that does much the same for his Threshold d20 system. This post is my response to his initial feedback.

Threshold d20 Review: Resources, Races, and Allegiances Part 2

Responding to John’s post “In Response…” Resources Yes, resources/money/etc. is a tricky thing, especially when you’re trying to be generic.  You might look at FantasyCraft’s approach here (which I have to admit I don’t remember well enough off the top of my head to summarize, and I don’t have the …

Anime and RPGs

In the last couple of months I have seen comments linking anime and role playing games.  It is not a bad link, really, given the overlap between ‘watchers of anime’ and ‘players of RPGs’ and the influence anime and RPGs have on each other.  However, it is incomplete because ‘anime’ …

Threshold d20 Review: Resources, Races, and Allegiances

I take a quick look at how Threshold handles other character considerations, including resources (money and stuff) and races.  Talents will be in another review. Here, I look primarily at http://www.d20openrpg.com/characters/resources http://www.d20openrpg.com/characters/races http://www.d20openrpg.com/characters/allegiance and their subpages.

Threshold d20 Review: Archetypes

In this post I review pages starting at (and under) http://www.d20openrpg.com/characters/archetypes These pages tend to be fairly content-light, so I’ll just do an overview. This section of my review may seem harsh.  It is based on material that has not been completed (the number of partially-implemented archetypes makes that point …

Threshold d20 Review: Ability Scores

John’s doing some fairly common things with ability scores, and a couple of interesting ideas regarding them. Related Threshold Pages For this post I’m looking at http://www.d20openrpg.com/characters/ability-scores http://www.d20openrpg.com/characters/ability-conflicts http://www.d20openrpg.com/characters/ability-challenges

Threshold d20 Review: Characters

Here is my commentary on the Characters page. Characters do not have Classes in the normal sense in this system. Instead, all characters share certain fundamental features and then differentiate themselves by the players choice of Talents. Player’s may instead choose a classic “archetype” that closely models normal classes if …

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