On Languages

Introduction Languages are handled simply — simplistically, in my opinion — in D&D, using the Speak Language ‘skill’. There are several things I don’t care for with this model. A single rank in Speak Language provides full fluency with a language; you either speak a language fluently or not at …

Hit Points (Wound and Vitality)

This article describes a variant of the Vitality and Wound Points rules from Unearthed Arcana Chapter 4: Adventuring. In considering how to synthesize d20 and HERO system, I considered various hit point and damage models. Vitality and wound points look like they come close, with some modifications. Definitions Vitality points …

Karma

I originally got the idea for my karma rules from David Harper’s Kismet rules. They are not available online, unfortunately. I have adapted them for use with d20 rules. Karma is a point-based measure of accumulated luck, divine favor, and other such concepts. Karma points are also sometimes referred to …