I’ve been late a couple of times, usually as the weekend approaches. I kind of expect that, partly because I get tired toward the end of the work week and partly because I have to be up at stupid o’clock to go the city for work by silly o’clock on Fridays (and Tuesdays, but I can usually buffer one or two posts over the weekend… not this time), and partly because Fridays are often Game Night in the city and I get home late.
No matter, I’m having a good time, and if I’m a little late on occasion I’m okay with that.
|2018-04-15||M*||253||Midpoint Check-In 2018|
|2018-04-15||L*||746||Links Between Adventure Nodes|
|2018-04-12||K||416||Keeping it Real… Or Not|
|2018-04-11||J||1,016||Jade Daggers and Copper Serpents|
|2018-04-10||I||1,242||Inventing a New Type of Random Table|
|2018-04-09||H||1,008||Horrible Place to Live|
|2018-04-08||G*||695||Generating New Adventure Nodes|
|2018-04-06||F||702||Find… Filching… Finching? Getting Better Tools|
|2018-04-05||E||295||Expectations and Assumptions|
|2018-04-04||D||497||Drawing Board, I am Returning to It|
|2018-04-03||C||525||Challenge and Response|
|C||640||Creating Adventure Nodes|
|2018-04-02||B||330||Basic Adventure Structure|
|2018-04-01||A||210||Adventure Design, From the Top|
* These posts are at least one day late.
Well, this is a bit of surprise. I usually have at least half again, sometimes twice as many words at this point in the Challenge. No matter, I like what I’m writing and I’m told I’m a long-winded kind of person sometimes.
… so I suppose I’ll stop here.