Response to “Charting Alignment”

Christopher O’Dell, the Grognardling, talks about Charting Alignment, using a mechanism similar to that used to chart honor in Oriental Adventures. When I’ve considered something like this, I’ve usually found myself treating the various modifiers as ‘encounters’ providing ‘experience points’ toward the alignment.  That is, instead of a “+1 to …

When You’re Evil

Nick had a post at Troll in the Corner a while ago titled Evil: A Do-It-Yourself Guide. The gist of it is that evil characters are likely that way for a reason, and most often do have self-control.  This means the evil acts they do likely have a reason (if …

Engaging the Designer

For obvious reasons, this post really applies to both of my blogs, or indeed pretty much anywhere I write about what I am designing, working on, or just goofing around with. However, because it was prompted by a question specifically about Echelon, my revision of D&D (and other games), I’ve …

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