Expanded Ranger Combat Styles

While reviewing Thieves’ World: Player’s Manual from Green Ronin, I found an expanded list of combat styles for rangers. I posted it to rec.games.frp.dnd, where people proposed additional ranger styles. This article collects them.

‘Ranged’ and ‘Two-Weapon’ styles below are as per RSRD, but the others are new. Unless otherwise indicated, the normal rules for ranger combat styles apply (gain the feats even if they don’t qualify, may use them only in light or no armor, may use as prerequisite feats for other abilities but they only apply when in light or no armor, etc.).

From Thieves’ World: Player’s Manual

Combat Style NameCombat StyleImproved Combat StyleCombat Style Mastery
AssaultCleaveGreat CleaveImproved Critical (any non-light melee weapon)
CavalryRide-By AttackTrampleSpirited Charge
RangedRapid ShotManyshotImproved Precise Shot
SkirmishMobilitySpring AttackWhirlwind Attack
Two-WeaponTwo-Weapon FightingImproved Two-Weapon FightingGreater Two-Weapon Fighting

From Bill the Omnipotent

Bill’s contributions look like they’ve been leaning heavily on monk and rogue special abilities. RAW there are no feats for Uncanny Dodge, Improved Uncanny Dodge, or Evasion. IMC I either have written feats for these abilities or have considered them, so I’m okay with it from a mechanical perspective

Combat Style NameCombat StyleImproved Combat StyleCombat Style Mastery
DefensiveDodgeCombat ExpertiseBlind-Fight
‘Jump out of the Way’Uncanny DodgeImproved Uncanny DodgeImproved Evasion
UnarmedImproved Unarmed StrikeDeflect ArrowsStunning Fist

From DougL

Doug’s contributions are based on adding class levels to monsters, (awakened) animals and magical beasts in particular, where Ranger would be the conceptually obvious class to add, but the class abilities suck because they ignore the natural abilities of the base creature.

So, he’s come up with some ranger combat styles that might enhance or at least work with their natural abilities. Not all of the feats mentioned are in RSRD or this site.

Combat Style NameCombat StyleImproved Combat StyleCombat Style Mastery
FlyerFlyby AttackWingoverHover
Monster MeleeImproved Natural ArmorImproved Natural Attack (one natural weapon)Improved Critical (one natural weapon)
Monster SpecialAbility FocusEmpower Spell-Like AbilityQuicken Spell-Like Ability
MultiweaponMultiattackMultiweapon FightingImproved Critical (any light melee weapon)

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