Dodge Feats

While it is nice to get +1 to your AC against a single chosen opponent, I don’t think it’s really worth an entire feat – even if it does lead to a nice feat chain.  I change how Dodge works and hopefully make it a little more worth the cost, …

Fast Spell Feat

Quicken Spell can be a very useful feat, but it is a very expensive feat to use. Being able to cast two spells in a single round is a powerful ability. Many spells may be cast as a standard action and the caster still has a move action available in …

Evasion Feats

Saving for half damage is nice, but avoiding all the damage is nicer yet. Evasion [Evasion] Prereqs: Ref +3 Benefit: On a successful Reflex save against an effect that allows a Reflex save for half damage, you may take an immediate action to move the minimum distance necessary to get …

Sneak Attack Feats

These feats allow you to do additional damage to opponents who are unable to defend themselves effectively, by striking a vital spot. Your character does additional damage any time your opponent is denied Dexterity bonus to AC. Only creatures susceptible to critical hits (living creatures with discernible anatomies) are subject …

Armor Focus Feats

You can train to be better at using your weapons.  Why can’t you do the same with your armor? Armor Focus [Armor Focus] Prereqs: BAB +1 Benefit: Choose one type of armor with which you are proficient. When wearing this type of armor you gain a +1 competence bonus to …

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