Demesne, Design Overview

I’ve always liked the idea of demesne-level games, but it seems they often become exercises in counting peasant families and calculating – to the coin – tax revenue and expenditure. Many benefit from the use of spreadsheets. Spreadsheets and other tools can have their place in tabletop gaming. They’re probably …

AGE of Rediscovery: 1.1 – The Kingdom of Bandisal

AGE of Rediscovery is a ‘points of light’ setting. This post describes the kingdom of Bandisal, the supposed center of a point of light and nominal homeland of the PCs. Kingdom of Bandisal Role Theme: settled lands, fairly regulated and peaceful, where ‘normal people’ live. Goals: grow and prosper for …

AGE of Rediscovery: 1.0 – Player Introduction

Long ago, the gods walked this world. Then something happened, and the gods left and the world changed and much was lost. Gods… knowledge… even places and entire races were lost. In the time since this upheaval, though, some of the things thought destroyed were actually found. We have relearned some of …

Word -> PDF Workflow

It astonishes me sometimes how long I’ve been working on Echelon, and even just on the Echelon Reference Series (I spent a year working toward the first release in September 2014). The Echelon Reference Series has been a five-year project just gathering information for the game I’m actually working toward. …

Z-A Index, 2018

As usual, here is my ‘Z-A Index’ roundup of my blog challenge. I feel like I’ve done better in previous years. This time around I was late many of the days, and I did not actually reach the target (by subject completion, not word count) I was aiming for. The …

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